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Shades Contributor List

If you are interested in all the fame and glory that comes from having your name on this list, please check out the "How to Contribute" page and determine some way you can improve the project. Submit your contribution (marvinl AT email.arizona.edu), then sit back and wait for all the praise and adoration from other appreciative programmers and users.


  • Officially announced the Shades project 7/13/98
  • First release (version 0.5) includes 3 shaders:
    ML_Planks2D
    , ML_Parquet2D, and ML_Fire2D
  • ML_LandColor5D 12/7/98
  • ML_Strata5D 12/7/98
  • ML_Coriolis3D 12/16/98
  • ML_Brick2D 1/12/99
  • ML_Dented3D 1/12/99
  • Common shading attribute parameters and updates to existing plugins 8/26/99
  • Shades2 SGI and Intel compile 5/22/00

Miguel Grinberg (Software Developer, Will Vinton Studios)
  • Alpha port 7/14/98
  • Microsoft Visual C++ project files for Intel and Alpha configurations

Marco Ridoni
  • Mac port 8/5/98

Kenneth Woodruff
  • Mac port and testing 8/7/98
  • Mac port 2/11/99

Ron Wolfe
  • RW_Hextile2D 12/7/98

Al Fogleson
  • AF_Strata3D 12/7/98
  • AF_PuffyClouds3D 12/7/98
  • AF_Cyclone3D 12/7/98

Eetu Martola
  • EE_Gloss 1/12/99
  • EE_Oren_Nayer 5/22/00
Jonas Gustavsson
  • Alpha port 1/22/99
Gordon Miller
  • Mac CodeWarrior project files 8/5/99
  • Shades image and Author's name addition to the lwpanels interface 8/15/99
  • Mac port 8/26/99
  • GM_Apple_Skin 8/26/99
  • GM_Blue_Marble 8/26/99
  • GM_Eroded 8/26/99
  • GM_EyeBall2D 8/26/99
  • GM_Fractal_Marble 8/26/99
  • GM_Green_Marble 8/26/99
  • GM_Marble_2 8/26/99
  • GM_Perlin_Marble 8/26/99
  • GM_Screen2D 8/26/99
  • GM_Specular_Color 8/26/99
  • GM_Stucco3D 8/26/99
  • GM_Wood2_2D 8/26/99
  • GM_MetalReflect 5/22/00
  • GM_Saturn 5/22/00
  • GM_SaturnRings 5/22/00
  • GM_SideReflectivity 5/22/00
  • GM_SoftReflections 5/22/00
  • GM_StarsAndMoons 5/22/00
  • GM_SuperDents 5/22/00
  • GM_Velvet 5/22/00
  • GM_Venus 5/22/00
  • GM_Wood1_2D 5/22/00
  • Shades2 Mac compile 5/22/00
Dave Huffman

  • Website designer and beta test monkey 8/27/99


Bill Hemenway and Matthew Sorrels
  • Alpha compile and testing 8/31/99
  • Shades2 Alpha compile 5/24/00



Other credits This is a list of the freely available software and resources used while writing Shades. If I have forgotten anything, please let me know and I will correct the oversight as soon as possible. Texturing and Modeling: A Procedural Approach by Ebert, Musgrave, Peachey, Perlin, and Worley
Sample routines from the LWSDK
  • Arnie Cachelin's global envelope handler example (enview.c), load/save parameter functions (pluginio.c), and LWpanel services example (blotchUI.c)
  • Allen Hastings' and Arnie Cachelin's blotch shader example (blotch.c)

Other plugin source that has been released by the following authors:

The Lightwave Plugin Developers Mailing List
  • On-line archives
  • To subscribe, send email to listserv@listserv.arizona.edu with the folloing in the body of your message:

    subscribe lw-plugin "Your full name"

    (Your name does not need to be in quotes.)

 

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